{"version":"1.0","encoding":"UTF-8","author":"Piki Templates","website":"https://www.pikitemplates.com/","feed":{"entry":[{"id": "6308878077114439511","title": "Scale collider in DOTS Physics","date": "December 31, 2022","datetime": "2022-12-31T10:31:00-08:00","author": "SF Games ","authorimage": "//blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEj1Hh8gNVJaPyRWfJKwZ6HFm57LTEXnwK7lko3w50RJsppR5FDym7t4GUar-DcAeyfyRrOEb4KtEjVlBHm0zCurxdcFUntJMMkE0q3CgWSwdE-7CN4V8dgRNXbliO1hBF-LV1zYad2_-gQN370B0nLyZpzkroqbQGldSqf892KfkUY/w72-h72-p-k-no-nu/logo_SF%20Games%20Studio.png","category": "dots","link": "https://downloadfree-sf-games.blogspot.com/2022/12/scale-collider-in-dots-physics.html","thumbnail": {"src": "https://resources.blogblog.com/img/blank.gif","type": "image-nos"},"summary":"To scale the collider in Unity\u0026#39;s DOTS Physics system, you can use the Transform component of the GameObject that the collider is attach..."}]}}