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Labels: C#

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ScriptableObjects: How to Design Scalable Systems in Unity

ScriptableObjects are a powerful tool in Unity that allow developers to create reusable…
14 Essential Tools for Game Developers

14 Essential Tools for Game Developers

The ability to create successful games as a game developer depends greatly on having the …
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How to use physics and raycasting in your Unity games

Physics and raycasting are two essential elements for creating interactive and realistic …
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How to use factory, object pool, singleton, command, state, and observer patterns in your games

In this lessen, I will explain what are some common game programming patterns and how you…
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How to Check if prefab has been instantiated in Unity using C# code

There are different ways to check if a prefab has been instantiated in Unity using C# cod…