How To Change Sprites Colour Or Transparency by script in unity
How To Change Sprites Colour Or Transparency by script in unity
Description:
In Unity, you can change the color or transparency of a sprite by modifying the sprite's "color" property in a script. Here is an example of how you could do this:
In the code above, the first line gets a reference to the SpriteRenderer component on the object that the script is attached to. Then, the next two lines set the color of the sprite to red and set the transparency to 50%, respectively.
Note that the color property of a sprite is of type Color, which has four components: red, green, blue, and alpha (transparency). In the code above, we set the color to red by setting the red component to 1 and the other three components (green, blue, and alpha) to 0. Then, we set the transparency to 50% by setting the alpha component to 0.5.
If you want to change the color or transparency of multiple sprites at once, you can store references to the SpriteRenderer components for each sprite in a list or array, and then use a for loop to iterate over the list and modify the color property for each sprite. Here is an example of how you could do this:
In the code above, we first declare a list to store the SpriteRenderer components for each sprite. Then, inside the loop where we are getting the components, we add each component to the list. Finally, outside of the loop, we iterate over the list of SpriteRenderer components and set the color of each one to red.
Post a Comment
image video quote pre code