How to convert Mesh to sprite in Unity?

How to convert Mesh to sprite in Unity?

To convert a mesh to a sprite in Unity, you can use the Sprite Editor. Here's how:

  1. In the Assets panel, select the mesh you want to convert.
  2. In the Inspector panel, click the Sprite Editor button.
  3. In the Sprite Editor window, select the Slice button.
  4. In the Slice Options window, set the type to Automatic.
  5. Click the Slice button to slice the mesh into multiple sprites.
  6. In the Sprite Editor window, you can adjust the pivot point and border values for each sprite.
  7. When you're done, click the Apply button to apply the changes and close the Sprite Editor window.

Alternatively, you can use the Sprite Renderer component to render a mesh as a sprite. To do this, add a Sprite Renderer component to the gameObject and set the mesh as the sprite in the Sprite field of the Sprite Renderer component.

Note that converting a mesh to a sprite will result in a loss of quality, as the sprite will be a low-resolution representation of the original mesh.

...