Track MonoBehaviour Creation

Track MonoBehaviour Creation

In Unity, you can track when a MonoBehaviour is created by using the Awake or Start methods.

The Awake method is called before the Start method and is used for initialization. It is called only once, even if the script is enabled or disabled multiple times.

The Start method is called after the Awake method and is also used for initialization. It is called every time the script is enabled, so it may be called multiple times if the script is enabled and disabled multiple times.

Here is an example of how you could use these methods to track when a MonoBehaviour is created:

public class MyMonoBehaviour : MonoBehaviour
{
    private void Awake()
    {
        Debug.Log("MyMonoBehaviour was created (Awake)");
    }

    private void Start()
    {
        Debug.Log("MyMonoBehaviour was created (Start)");
    }
}

Note that the Awake and Start methods are called automatically by Unity, so you don't need to call them yourself. They are simply provided as a way for you to specify initialization code for your script.