What version of Unity does VRChat use

What version of Unity does VRChat use

VRChat is a social virtual reality platform that allows users to create, publish, and explore virtual worlds and experiences. It supports a range of VR devices, including Oculus Rift, Oculus Quest, and HTC Vive.

VRChat is built on the Unity game engine, and the specific version of Unity that VRChat uses depends on the version of VRChat that you are using. As of September 2021, the latest version of VRChat is 2021.1.5, which uses Unity 2020.1.17f1. It is possible that VRChat may have updated to a newer version of Unity since that time, so you should check the VRChat website or documentation to confirm the exact version that is being used.


How to use VRChat in Unity


To use VRChat in Unity, you will need to have the Unity game engine and the VRChat SDK installed on your computer. You will also need to have a VR headset, such as an Oculus Rift or HTC Vive, to experience VRChat in virtual reality.

Here are the steps to use VRChat in Unity:

  1. Install the Unity game engine on your computer if you don't already have it. You can download the latest version of Unity from the Unity website.

  2. Install the VRChat SDK. You can download the VRChat SDK from the VRChat website.

  3. Open Unity and create a new project.

  4. In the Project window, navigate to the Assets folder and import the VRChat SDK by selecting "Import Package > Custom Package" from the Assets menu.

  5. In the Import Unity Package window, select the VRChat SDK package and click "Import" to import the assets into your project.

  6. In the Project window, navigate to the Assets > VRCSDK > Prefabs folder and drag the "VRCSDK" prefab into the Hierarchy window. This will add the VRChat SDK to your scene.

  7. In the VRCSDK prefab, click the "Add Component" button and select "VRC_Avatar Descriptor" from the menu. This will add the VRC_Avatar Descriptor component to the prefab, which is used to customize your avatar in VRChat.

  8. Customize your avatar by setting the values in the VRC_Avatar Descriptor component. You can choose your avatar's appearance, animations, and other properties.

  9. In the Project window, navigate to the Assets > VRCSDK > Scenes folder and double-click on the "VRCSDK" scene to open it.

  10. In the Hierarchy window, select the VRCSDK prefab and click the "Play" button in the Unity editor to launch the VRChat application in Unity.

  11. Put on your VR headset and use the VRChat application to explore virtual worlds and interact with other users in VR.

Note: The VRChat SDK and Unity integration are constantly being updated, so the exact steps and details may vary depending on the version of the SDK and Unity that you are using. You may need to refer to the VRChat documentation or seek assistance from the VRChat community for more specific instructions.