Fix Buttons Not Working in the build

Fix Buttons Not Working in the build

There could be several reasons why buttons are working in the editor but not in the build. Here are a few things you can try:

  1. Make sure that the buttons are correctly linked to the appropriate scripts and functions.
  2. Check if the buttons have the correct hierarchy in the hierarchy window.
  3. Make sure that the buttons have the correct collider component attached to them.
  4. Check if the buttons are correctly enabled and disabled at the appropriate times.
  5. Make sure that there are no other objects or scripts that could be interfering with the buttons.

If none of these suggestions fix the issue, you may want to provide more information about your project and the steps you have taken so far to troubleshoot the problem.



Here are some additional things you can try if buttons are working in the editor but not in the build:

  1. Make sure that the button is not being obscured by another object in the scene.
  2. Check if the button has the correct layer set in the inspector.
  3. Check if the button is correctly positioned within the camera's view.
  4. Make sure that the button's script is correctly referencing the correct game object.
  5. Check if there are any other scripts on the button that could be causing conflicts.

If you have tried these suggestions and the buttons are still not working in the build, you may want to try creating a new button from scratch and see if that fixes the issue. It could also be helpful to check the console for any error messages that might give you more information about what is causing the problem.