How to Fix Differences in Physics Between Game Editor and Build

How to Fix Differences in Physics Between Game Editor and Build

If you've noticed that the physics in your game's build are behaving differently from the ones in the editor, there could be a few reasons for this. Here are some steps you can take to troubleshoot the issue:

  1. Make sure you are using the same version of the game engine in both the editor and your build. Changes in the engine can sometimes affect the physics.

  2. Check if you have made any changes to the physics settings in your build. These could include changes to friction, gravity, or other physics properties.

  3. Look for other factors that might be affecting the physics in your build, such as the presence of other objects or scripts that could be interacting with your character's movement.

By following these steps, you should be able to identify and fix any differences in physics between the editor and your build.