Resolving NullReferenceException Error in Unity Scripts
Solving the Dreaded NullReferenceException: A Guide to Resolving the 'Object reference not set to an instance of an object' Error in Unity"
The NullReferenceException is a common error in Unity, occurring when attempting to access a property or method on a null object. This can be especially frustrating in the case of the Reflection_Trigger script, where the Reflection_Target script seems to be the root cause of the problem.
To overcome this issue, it's vital to ensure that both the Reflection_Trigger and Reflection_Target scripts are attached to the same GameObject. This can be achieved through either manually dragging the Reflection_Target script onto the GameObject in the Unity Editor, or by using the powerful GetComponent method within the Reflection_Trigger script to access the Reflection_Target script.
This Is an example of the latter approach in code:
