Unity C#: How to Fix Missing ParticleEmitter Error


This error message typically occurs in a programming language such as C# when the compiler cannot find a specific class or type that is being referenced in the code,and it can occur in Unity 2018.3.5f1 and is related to the ParticleEmitter being legacy.

The type or namespace name 'ParticleEmitter' could not be found (are you missing a using directive or an assembly reference?)

  • To fix this error, one possible solution is to use the Particle System instead of the ParticleEmitter. The Particle System is a more updated and flexible particle system that has replaced the legacy ParticleEmitter in Unity. To use the Particle System, one can simply add the Particle System component onto the GameObject and configure it accordingly.
  • If for some reason you need to use the ParticleEmitter, another solution is to import the "Legacy Particles" package in Unity, which includes the ParticleEmitter class. To do this, go to "Window" -> "Package Manager" -> "All" and search for "Legacy Particles". Import this package and the ParticleEmitter class should now be available for use.


It's important to note that the Legacy Particles package is deprecated and will not be updated in future versions of Unity. Therefore, it is recommended to use the Particle System instead for more up-to-date particle effects.

In summary, to fix the error "The type or namespace name 'ParticleEmitter' could not be found (are you missing a using directive or an assembly reference?)" in Unity, one can use the Particle System instead of the ParticleEmitter, or import the "Legacy Particles" package to use the ParticleEmitter class.