Poiyomi Shader Overview

Poiyomi Shader Overview

Overview

Poiyomi shader is a custom shader for the Unity game engine that was developed by artist and programmer Poiyomi. It is designed to enable developers to create stylized, hand-drawn 2D graphics in Unity.

The shader uses a technique called "line dashing" to create the appearance of hand-drawn lines, and it allows developers to customize various aspects of the line rendering, including the thickness of the lines, the color, and the overall style of the lines. The shader also supports features like transparency, and it can be used in combination with other shaders and rendering techniques to achieve a wide range of visual effects.

Poiyomi shader is popular among developers who are looking to create 2D games with a hand-drawn look and feel, and it is widely used in a variety of 2D games, including platformers, puzzle games, and side-scrolling action games. If you are interested in using Poiyomi shader in your Unity projects, you can find more information and download the shader on the Unity Asset Store.


How to use Poiyomi Shader

To use Poiyomi shader in a Unity project, you will first need to download and import the shader package into your project. You can do this by going to the Unity Asset Store and searching for "Poiyomi shader," or you can download the shader directly from the artist's website.

Once you have imported the shader into your project, you can use it to create stylized 2D graphics by following these steps:

  1. Create a new material and assign the Poiyomi shader to it.
  2. Adjust the material's properties to customize the appearance of the lines. You can change the color, thickness, and style of the lines, as well as the overall look of the material.
  3. Apply the material to any 2D object in your scene, such as a sprite or a quad.
  4. If you want to use the shader with transparent objects, make sure to set the "Render Mode" property of the material to "Transparent."

You can also use Poiyomi shader in combination with other shaders and rendering techniques to achieve more complex visual effects. For example, you could use it with a particle system to create stylized particle effects, or you could use it with a post-processing stack to create a hand-drawn look and feel for your entire game.

If you need more detailed instructions or have specific questions about using Poiyomi shader in your Unity projects, you can refer to the documentation provided with the shader, or you can contact the artist for further assistance.