Solving the Issue of Cursor Teleportation in Unity
Solving the Issue of Cursor Teleportation in Unity
First, check the scripts attached to the GameObject with the collider. It is possible that there is a script causing the cursor to move or manipulate in an unintended way. Make sure that all scripts are functioning correctly and not causing any issues.
Next, check the Raycast code itself. Ensure that the Raycast is correctly detecting the collider and not causing any unintended behavior.
It is also possible that the issue could be related to the Canvas or UI elements in the scene. Make sure that the Canvas is set up correctly and that the UI elements are not causing any conflicts with the cursor or Raycast.
Finally, check the camera and viewport in the scene. Make sure that the camera is set up correctly and that it is not causing any issues with the cursor or Raycast.
This is an example of a script that could be attached to a GameObject with a collider to manipulate the cursor's position when the Ray hits it:
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